Setup
Setting up your Unreal Engine project to use the Immutable Orderbook module is easy.
All you need to do is install the Unreal Engine plugin and enable the Orderbook module in your project. Follow the steps below to get started.
All you need to do is install the Unreal Engine plugin and enable the Orderbook module in your project. Follow the steps below to get started.
💡Who is this for?
Developers who want to build an in-game marketplace in Unreal.
💡Alpha version
This module is experimental and may change in the future. We recommend using it for testing purposes only.
Overview
To make using the Immutable Orderbook in your Unreal Engine project as easy as possible, we have added the orderbook functionality to Immutable's Unreal Plugin. To use these features in your project, you need to install the plugin and enable the Orderbook module in your project.
Orderbook module
💡Supported Platforms and Versions
Refer to this page for the supported platforms and Unreal Engine versions.
1. Install Unreal Engine Plugin
The orderbook API is available as a module of the Immutable Unreal Engine SDK plugin. To install the plugin, follow the installation procedure.
2. Enable Orderbook Module
In order to start using the orderbook module, you need to enable the module in your unreal project. To do so, add the following line to your project's .Build.cs
file. The below example shows how to add the module as public dependency in your project.
PublicDependencyModuleNames.AddRange(new string[]
{
...
"ImmutableOrderbook",
...
});
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