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96% of games launched on Steam never reach $1M in lifetime revenue. Most fail not because of game quality, but because they can’t execute on pre-launch marketing. Immutable Audience solves the pre-launch growth problem—the #1 reason games fail.

The Problem

Most pre-launch games concentrate on growing their wishlists or social media followers, pouring hundreds of thousands of dollars into marketing. But unlike post-launch marketing with clear ROI tracking, games are left guessing about the health of their audience, or whether they will convert into players at launch.

Anonymous

No data about users from Steam, App Store, or social platforms. Can’t tell if your audience is real gamers or bots.

Cold

Users register and forget. Wishlists don’t convert because players lose interest before launch.

Uncontactable

Platforms don’t let you contact users directly. Most games lack even basic email marketing.

Fragmented

Users scattered across Steam, Discord, Twitter, App Store. Impossible to maintain consistent engagement.

The Solution

Immutable Audience transforms anonymous waitlists into engaged, contactable communities:
MultiplierWhat It Does
Wishlist AcquisitionFor every user you acquire, we multiply the actual number through funnel optimization, retargeting, referrals, and cross-channel connection
Player ConversionIncrease players who graduate from wishlist to game by keeping them engaged with quests, leaderboards, and personalized marketing

Products

Get Started

Launch Your Game Page

Create your high-conversion pre-launch homepage
Audience features are available to partners building on Immutable. Contact us to get started.